Billy Lord
Billy Lord
Lead Character Artist - inXile Entertainment
Lubbock, United States

Summary

Lead Character Artist in the video games industry. Currently working at Arkane Studios in Austin.

Skills

Digital SculptingTexturingHard Surface ModelingCharacter ModelingLighting

Software proficiency

ZBrush
ZBrush
Maya
Maya
3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Mari
Mari
Unreal Engine
Unreal Engine
CRYENGINE
CRYENGINE

Productions

    • Video Game
      Redfall
    • Year
      2023
    • Role
      Lead Character Artist
    • Company
      Arkane Austin
    • Video Game
      Prey: Moon Crash
    • Year
      2018
    • Role
      Character Artist
    • Company
      Arkane Studios
    • Video Game
      PREY
    • Year
      2017
    • Role
      Character Artist
    • Company
      Arkane Studios
    • Video Game
      Star Citizen - Arena Commander
    • Year
      2015
    • Role
      Junior Character Artist
    • Company
      Cloud Imperium Games
    • Mobile Game
      Empire Z
    • Year
      2014
    • Role
      Environment Artist - Contract
    • Company
      Liquid Development
    • Commercial / Advertisement
      Glasses.com Virtual Try On
    • Year
      2013
    • Role
      Texture Artist
    • Company
      Mirar

Experience

  • Lead Character Artist at Arkane Studios
    Austin, United States of America
    June 2020 - Present

    Redfall

  • Senior Character Artist at Arkane Studios
    Austin, United States of America
    November 2018 - June 2020

    Redfall

  • Character Artist at Arkane Studios
    Austin, United States of America
    November 2015 - November 2018

    Prey

    Prey: Moon Crash

  • Character Artist - Contract at Dead Panic Studios
    Austin, United States of America
    September 2014 - September 2014

    Attack on Titan: "The Real" - - Pre-Vis

  • Character Artist at Cloud Imperium Games
    Austin, United States of America
    February 2014 - November 2015

    Star Citizen - Arena Commander

    Star Citizen - Star Marine

    Star Citizen - P.U.

  • Contract Artist at Liquid Development
    United States of America
    January 2013 - January 2013

    Contract artist for several projects including Empire Z.

  • Character Artist - Contract at Martell Animation
    Austin, United States of America
    February 2013 - November 2013

    "The Ocean Maker"

  • Lead Texture Artist at Mirar
    Austin, United States of America
    December 2012 - February 2014

    Glasses.com AR App